We are looking for you!

Why work for us?

We are the right place for you if you are creative, innovative, resilient and reliable, work independently and on your own responsibility, enjoy new challenges and want to strengthen a young team with your character and personality. Challenging and certainly very interesting tasks are waiting for you.

What you can expect

  • Young creative and dynamic colleagues
  • Interesting project environment with demanding and interesting challenges
  • Exciting cross-industry projects
  • International, interdisciplinary team

Current openings

Junior Compositing Artist

Required skills

  • A creative eye for composition, color and detail
  • Good experience of compositing with Nuke for VFX movies and Full-CG projects ( 1+ years of experience)
  • Knowledge of multi-channel EXR workflow, color spaces and deep compositing
  • Passion for cinematography, photography and art
  • Basic understanding of the 3D pipeline
  • Strong problem-solving attitude
  • Effective time management skills and proactive communication abilities
  • Good English language skills (written and oral)

Responsibilities

  • Establishes sequence looks for key visual effects shots
  • Solves high-level technical and creative challenges
  • Builds and maintains templates and supports other artists in utilizing them
  • Collaborates with other compositors to share knowledge and techniques

How to apply

If you are interested, please click the button below and send us your application documents and demo reel.

Apply now

Compositing Artist (Mid-level)

Required skills

  • A creative eye for composition, color and detail
  • Strong experience of compositing with Nuke for VFX movies and Full-CG projects (3+ years of -experience)
  • Knowledge of multi-channel EXR workflow, color spaces and deep compositing
  • Passion for cinematography, photography and art
  • Basic understanding of the 3D pipeline
  • Strong problem-solving attitude
  • Effective time management skills and proactive communication abilities
  • General knowledge of Maya and Python is a plus
  • German and English language skills at business proficiency level

Responsibilities

  • Establishes sequence looks for key visual effects shots
  • Solves high-level technical and creative challenges
  • Builds and maintains templates and supports other artists in utilizing them
  • Collaborates with other compositors to share knowledge and techniques

How to apply

If you are interested, please click the button below and send us your application documents and demo reel.

Apply now

Senior Compositing Artist

Required skills

  • A creative eye for composition, color and detail
  • Expert experience of compositing with Nuke for VFX movies and Full-CG projects (5+ years of experience)
  • Knowledge of multi-channel EXR workflow, color spaces and deep compositing
  • Passion for cinematography, photography and art
  • Basic understanding of the 3D pipeline
  • Strong problem-solving attitude
  • Effective time management skills and proactive communication abilities
  • General knowledge of Maya and Python is a plus
  • Team leading ability
  • German and English language skills at business proficiency level

Responsibilities

  • Establishes sequence looks for key visual effects shots
  • Solves high-level technical and creative challenges
  • Builds and maintains templates and supports other artists in utilizing them
  • Collaborates with other compositors to share knowledge and techniques

How to apply

If you are interested, please click the button below and send us your application documents and demo reel.

Apply now

Junior Animator

Required skills

  • Good knowledge of Maya: Minimum of 1+ years experience in Visual Effects, Feature Animation
  • A sense for physical motion, weight, staging and timing
  • Expertise in human anatomy and principles of animation
  • Strong observing skills of real-life or reference footage
  • Basic understanding of the 3D pipeline
  • Strong problem-solving attitude
  • Effective time management skills and a proactive communication abilities
  • Good English language skills (written and oral)

Responsibilities

  • Works under the direction of the Animation Supervisors and Animation Leads to create high quality -
    animation
  • Works with other animators and supervisors to identify and solve problems, both technically and artistically
  • Liaises with other production team members to ensure production deadlines are met
  • Is accountable for incorporating a high level of quality in each scene
  • Submits shots for review and follows through with notes and feedback if required
  • Continues to become familiar with new tools, software, data and other related technology

How to apply

If you are interested, please click the button below and send us your application documents and demo reel.

Apply now

Animator (Mid level)

Required skills

  • Good knowledge of Maya: Minimum of 3+ years experience in Visual Effects, Feature Animation
  • A sense for physical motion, weight, staging and timing
  • Expertise in human anatomy and educated in the principles of animation
  • Strong observing skills of real-life or reference footage
  • Basic understanding of the 3D pipeline
  • Strong problem-solving attitude
  • Effective time management skills and proactive communication abilities
  • German and English language skills at business proficiency level
  • Scripting skills in Python or MEL is a plus
  • Knowledge in other programs such as Houdini, Blender, or Cinema 4D is a plus

Responsibilities

  • Works under the direction of the Animation Supervisors and Animation Leads to create high-quality animation
  • Works with other animators and supervisors to identify and solve problems, both technically and artistically
  • Liaising with other production team members to ensure production deadlines are met
  • Is accountable for incorporating a high level of quality in each scene
  • Submits shots for review and follows through with notes and feedback if required
  • Continues to become familiar with new tools, software, data and other related technology

How to apply

If you are interested, please click the button below and send us your application documents and demo reel.

Apply now

Senior Animator

Required skills

  • Good knowledge of Maya: Minimum of 5+ years experience in Visual Effects, Feature Animation
  • A sense for physical motion, weight, staging, and timing
  • Expertise in human anatomy and educated in the principles of animation
  • Strong observing skills of real-life or reference footage
  • Basic understanding of the 3D pipeline
  • Strong problem-solving attitude
  • Effective time management skills and proactive communication abilities
  • German and English language skills at business proficiency level
  • Scripting skills in Python or MEL is a plus
  • Knowledge in other programs such as Houdini, Blender or Cinema 4D is a plus
  • Team leading abilities

Responsibilities

  • Works under the direction of the Animation Supervisors and Animation Leads to create high-quality animation
  • Works with other animators and supervisors to identify and solve problems, both technically and artistically
  • Liaising with other production team members to ensure production deadlines are met
  • Is accountable for incorporating a high level of quality in each scene
  • Submits shots for review and follows through with notes and feedback if required
  • Continues to become familiar with new tools, software, data, and other related technology

How to apply

If you are interested, please click the button below and send us your application documents and demo reel.

Apply now

Coordinator (All Levels)

Required skills

  • The ability to multi-task and to work with deadlines
  • Prior experience in VFX and feature/commercial animation (all Levels)
  • Experience with Excel, Shotgun
  • Good team working ability and assertiveness without being bossy
  • Positive and proactive attitude to ensure a good atmosphere within the team
  • Good problem-solving abilities
  • Basic knowledge of common industry terminology
  • German and English language skills at business proficiency level
  • Project management, in particular management of resources (artist, task, time)
  • Regulary reports the state of projects to the VFX supervisor and producer
  • Data management of received VFX plates and reference material
  • Transferring, tracking, and management of the client notes
  • Preparation and conduction of deliveries

Responsibilities

  • Young creative and dynamic colleagues
  • Interesting project environment with demanding and interesting challenges
  • Exciting cross-industry projects
  • International, interdisciplinary team

How to apply

If you are interested, please click the button below and send us your application documents.

Apply now

VFX Producer

Required skills

  • Ability to work in an organized way and keep an general overview over many different tasks simultaneously
  • Extensive experience in VFX production (3+ years)
  • Extensive experience with MS Office, especially Excel and Shotgun
  • High sense of responsibility
  • Ability to work independently
  • Constant improvement of operational efficiency
  • Positive and proactive attitude to ensure a good work atmosphere
  • German and English language skills at business proficiency level

Responsibilities

  • Project management, in particular to ensure the successful production and management of projects
  • Cost estimation, bidding, same as tracking and managing cost efficiency
  • Communicates with the client throughout all production stages of the project (pre- to post-production)
  • Personnel planning and allocation of resources

How to apply

If you are interested, please click the button below and send us your application documents.

Apply now

Junior Unreal Engine (Technical) Artist

Required skills

  • Able to think creatively and resolve technical challenges and limitations
  • 1+ years of experience using real-time rendering engines
  • Extensive knowledge of computer graphics theory
  • Knowing shading languages is a plus (HLSL etc)
  • Understanding of the entire 3D rendering pipeline
  • C++/ Python / Blueprints is a plus: know how to write plugins for Unreal and be comfortable with the Unreal build system
  • Strong time management & organization skills
  • Excellent communication skills at all levels, both on a technical and creative basis
  • Good English language skills (written and oral)

Responsibilities

  • Utilizes Unreal's blueprint and sequencer tools to implement characters, stage elements and scripted events in different environments
  • Solves problem and determines out-of-the-box solutions for complex technical requirements
  • Applies a broad range of skills with Autodesk products to ensure assets translate properly into Unreal

How to apply

If you are interested, please click the button below and send us your application documents.

Apply now

Unreal Engine (Technical) Artist (Mid level)

Required skills

  • Able to think creatively and resolve technical challenges and limitations
  • 3+ years of experience using real-time rendering engines
  • Extensive knowledge of computer graphics theory
  • Knowing shading languages is a plus (HLSL etc)
  • Understanding of the entire 3D rendering pipeline
  • C++/ Python / Blueprints: know how to write plugins for Unreal and be comfortable with the Unreal build system
  • Strong time management & organization skills
  • Excellent communication skills at all levels, both on a technical and creative basis
  • Good English language skills (written and oral)

Responsibilities

  • Utilizes Unreal's blueprint and sequencer tools to implement characters, stage elements and scripted events in different environments
  • Solves problem and determines out-of-the-box solutions for complex technical requirements
  • Applies a broad range of skills with Autodesk products to ensure assets translate properly into Unreal

How to apply

If you are interested, please click the button below and send us your application documents.

Apply now

Senior Unreal Engine (Technical) Artist

Required skills

  • Able to think creatively and resolve technical challenges and limitations
  • 5+ years of experience using real time rendering engines
  • Extensive knowledge of computer graphics theory
  • Knowing shading languages (HLSL etc)
  • Understanding of the entire 3D rendering pipeline
  • C++/ Python / Blueprints: know how to write plugins for Unreal and be comfortable with the Unreal build system
  • Strong time management & organization skills
  • Excellent communication skills at all levels, both on a technical and creative basis
  • Good English language skills (written and oral)
  • Team leading abilities

Responsibilities

  • Utilizes Unreal's blueprint and sequencer tools to implement characters, stage elements and scripted events in different environments
  • Solves problems and determines out-of-the-box solutions for complex technical requirements
  • Applies a broad range of skills with Autodesk products to ensure assets translate properly into Unreal

How to apply

If you are interested, please click the button below and send us your application documents.

Apply now

Junior LookDev Artist

Required skills

  • Strong artistic background
  • Strong understanding of physical surface attributes
  • Minimum of 1+ years experience in Visual Effects, Feature Animation
  • Good knowledge of Maya and Arnold
  • Good knowledge of Substance Painter and Photoshop
  • Basic knowledge of Nuke
  • Expertise in using different shading models and rendering methods
  • Clear understanding of color space, shading, and lighting theory
  • Profound understanding of the 3D pipeline
  • Strong problem-solving attitude
  • Effective time management skills and proactive communication abilities
  • Good English language skills (written and oral)

Responsibilities

  • Designs a broad range of high-class shots, from photorealistic visual effects to full CG animation ensuring continuity
  • Look Development of CG characters, props, sets, and VFX elements
  • Consistently delivers shots that are creatively and technically excellent
  • Works independently on defined tasks but in collaboration with artists and supervisors in modeling, shading and lighting during the look development process

How to apply

If you are interested, please click the button below and send us your application documents and demo reel.

Apply now

LookDev Artist (Mid level)

Required skills

  • Strong artistic background
  • Strong understanding of physical surface attributes
  • Minimum of 3+ years experience in Visual Effects, Feature Animation
  • Strong knowledge of Maya and Arnold
  • Strong knowledge of Substance Painter and Photoshop
  • Basic knowledge of Nuke
  • Expertise in using different shading models and rendering methods
  • Clear understanding of color space, shading, and lighting theory
  • Profound understanding of the 3D pipeline
  • Strong problem-solving attitude
  • Effective time management skills and proactive communication abilities
  • Good English language skills
  • General knowledge of Maya and Python is a plus
  • Knowledge in other programs such as Houdini, Blender, or Cinema 4D is a plus

Responsibilities

  • Designs a broad range of high-class shots, from photorealistic visual effects to full CG animation ensuring continuity
  • Looks Development of CG characters, props, sets and VFX elements
  • Consistently delivers shots that are creatively and technically excellent
  • Works independently on defined tasks but in collaboration with artists and supervisors in modeling, shading and lighting during the look development process

How to apply

If you are interested, please click the button below and send us your application documents.

Apply now

Senior LookDev Artist

Required skills

  • Strong artistic background
  • Strong understanding of physical surface attributes
  • Minimum of 5+ years experience in Visual Effects, Feature Animation
  • Expert knowledge of Maya and Arnold
  • Expert knowledge of Substance Painter and Photoshop
  • Basic knowledge of Nuke
  • Expertise in using different shading models and rendering methods
  • Clear understanding of color space, shading, and lighting theory
  • Profound understanding of the 3D pipeline
  • Strong problem-solving attitude
  • Effective time management skills and proactive communication abilities
  • Good English language skills (written and oral)
  • Team leading ability
  • General knowledge of Maya and Python is a plus
  • Knowledge in other programs such as Houdini, Blender, or Cinema 4D is a plus

Responsibilities

  • Designs a broad range of high-class shots, from photorealistic visual effects to full CG animation ensuring continuity
  • Look Development of CG characters, props, sets, and VFX elements
  • Consistently delivers shots that are creatively and technically excellent
  • Works independently on defined tasks but in collaboration with artists and supervisors in modeling, shading, and lighting during the look development process

How to apply

If you are interested, please click the button below and send us your application documents and demo reel.

Apply now

Lighting Supervisor

Required skills

  • Have 5+ years of experience in a senior/lead lighting role
  • Strong knowledge of Maya and Arnold
  • Strong knowledge of Nuke
  • Excellent leadership and communication skills
  • Have experience supervising or managing a team
  • Good English language skills (written and oral)
  • Passion for cinematography and art
  • Team leading abilities

Responsibilities

  • Manages the lighting team
  • Works with artists to ensure the look and vision of each project effectively and efficiently
  • Manages and communicates project needs to coordinators and pipeline developers
  • Involvement in the hiring process for new artists

How to apply

If you are interested, please click the button below and send us your application documents.

Apply now

Lighting TD

Required skills

  • Understanding Lighting: understands rendering methods, color space, and scientific principles behind creating realistic lighting and have a strong knowledge of lighting techniques
  • Art and design knowledge: have a strong understanding of color theory, perspective, and design theory
  • Minimum of 3+ years experience in (Visual Effects, Feature Animation)
  • Strong knowledge of Maya and Arnold
  • Basic knowledge of Nuke
  • Basic knowledge of Python and/or Mel scripting is a plus
  • Able to work well under pressure and meet deadlines while maintaining high-quality results
  • Creative and technical problem solving and attention to detail
  • Good English language skills (written and oral)
  • Passion for cinematography and art

Responsibilities

  • CG scene assembly including the correct assets from applicable departments
  • Works closely with CG Supervisors to determine the best approach to solving CG challenges and developing the final look
  • Lights shots as briefed by the Visual Effects/CG Supervisor or Sequence Lead
  • Creates lighting setups and/or working with current setups
  • Creates efficient rendering setups in order to optimize render farm usage
  • Renders passes as required by the compositing department
  • Creates Slap-Comps to test renderings and review your lighting work
  • Ongoing communication with production and leads regarding schedules and deadlines

How to apply

If you are interested, please click the button below and send us your application documents.

Apply now

Senior Golaem Artist

Required skills

  • Good knowledge of Maya: Minimum of 3+ years experience as 3D Generalist in Visual Effects or Feature Animation
  • Experience with Golaem Crowd
  • Basic understanding of all character related tasks: Modeling, Rigging, Animation, Texturing, Shading
  • A sense for physical motion, human anatomy, staging and timing
  • Strong observing skills of real-life or reference footage
  • Strong problem-solving attitude
  • Effective time management skills and a proactive communication abilities
  • Good English language skills (written and oral)
  • Experience with Motion Capture, Python or other crowd packages (MiArmy, Massive, Houdini Crowds) is a plus

Responsibilities

  • Works under the direction of the Animation Supervisors or Crowd Lead Artist
  • Works with other crowd artists to identify and solve problems, both technically and artistically
  • Is accountable for incorporating a high level of quality in each scene
  • Submits shots for review and follows through with notes and feedback if required
  • Open mind for new tools, software, and other related technology

How to apply

If you are interested, please click the button below and send us your application documents and demo reel.

Apply now

Golaem Artist (mid-level)

Required skills

  • Good knowledge of Maya: Minimum of 3+ years experience as 3D Generalist in Visual Effects or Feature Animation
  • Experience with Golaem Crowd
  • Basic understanding of all character related tasks: Modeling, Rigging, Animation, Texturing, Shading
  • A sense for physical motion, human anatomy, staging and timing
  • Strong observing skills of real-life or reference footage
  • Strong problem-solving attitude
  • Effective time management skills and a proactive communication abilities
  • Good English language skills (written and oral)
  • Experience with Motion Capture, Python or other crowd packages (MiArmy, Massive, Houdini Crowds) is a plus

Responsibilities

  • Works under the direction of the Animation Supervisors or Crowd Lead Artist
  • Works with other crowd artists to identify and solve problems, both technically and artistically
  • Is accountable for incorporating a high level of quality in each scene
  • Submits shots for review and follows through with notes and feedback if required
  • Open mind for new tools, software, and other related technology

How to apply

If you are interested, please click the button below and send us your application documents and demo reel.

Apply now

Junior Golaem Artist

Required skills

  • Good knowledge of Maya: Minimum of 1+ years experience as 3D Generalist in Visual Effects or Feature Animation
  • Experience with Golaem Crowd
  • Basic understanding of all character related tasks: Modeling, Rigging, Animation, Texturing, Shading
  • A sense for physical motion, human anatomy, staging and timing
  • Strong observing skills of real-life or reference footage
  • Strong problem-solving attitude
  • Effective time management skills and a proactive communication abilities
  • Good English language skills (written and oral)
  • Experience with Motion Capture, Python or other crowd packages (MiArmy, Massive, Houdini Crowds) is a plus

Responsibilities

  • Works under the direction of the Animation Supervisors or Crowd Lead Artist
  • Works with other crowd artists to identify and solve problems, both technically and artistically
  • Is accountable for incorporating a high level of quality in each scene
  • Submits shots for review and follows through with notes and feedback if required
  • Open mind for new tools, software, and other related technology

How to apply

If you are interested, please click the button below and send us your application documents and demo reel.

Apply now

Unreal / Virtual Production TD

Required skills

Able to think creatively and resolve technical challenges and limitations

  • 5+ years of experience using real-time rendering engines
  • extensive knowledge of computer graphics theory
  • knowing shading languages is a plus (HLSL etc)
  • understanding of the entire 3D rendering pipeline
  • C++/ Python / Blueprints is a plus: know how to write plugins for Unreal and be comfortable with the Unreal
    build system
  • strong time management & organization skills
  • must be an excellent troubleshooter to diagnose and solve issues in complex integrated systems of computers,
    video recording systems, software, and other sensor-driven systems
  • familiarity with real-time technology and virtual production experience preferred
  • excellent communication skills at all levels, both on a technical and creative basis
  • good English language skills
  • team-leading ability

Responsibilities

  • Responsible for ensuring VP scenes are fully working and performant
  • Manipulating and aligning the scenes to match with physical set builds
  • Matching of look and color, to create a seamless blend between the physical and virtual world in camera
  • Operation and troubleshooting of Virtual Production toolsets
  • Assist with asset ingest, scene setup, optimization, and validation of look and performance of scenes
  • Recording takes and tracking shot/scene names with live-action unit
  • Matching look and placement of digital environments, characters, and set dressing to real world
    counterparts
  • Calibrate and ensure connection of virtual camera(s) to live-action camera(s)
  • Make scene adjustments to achieve the goals of the key creatives on-set, including lighting, animation,
    set dressing, and color correction.
  • Routing of video signals for display, monitor, and recording
  • Development of „quick fix“ tools to streamline workflows
  • Provide deliverables from Virtual Production to post-VFX
  • Utilizes Unreal‘s blueprint and sequencer tools to implement characters, stage elements, and scripted
    events in different environments
  • Solves problems and determines out-of-the-box solutions for complex technical requirements
  • Applies a broad range of skills with Autodesk products to ensure assets translate properly into Unreal

How to apply

If you are interested, please click the button below and send us your application documents and demo reel.

Apply now

VFX Editor

Required skills

  • The ability to multi-task and to work with deadlines
  • Experience with editing tools like AVID Media Composer and Premiere Pro
  • Experience with Foundry’s Hiero is a plus
  • An understanding of film and digital formats, files, frame rates and resolutions
  • File encoding/transcoding experience, an understanding of video codecs and file formats and color spaces
  • Technical knowledge of film cameras is desirable
  • Basic understanding of the VFX pipeline
  • Data management of received VFX plates and reference material
  • Reliable understanding of Autodesk Shotgrid
  • Strong problem-solving attitude
  • Effective time management skills and proactive communication abilities
  • General knowledge of Python is a plus as well as experience with compositing with Nuke
  • German and English language skills at business proficiency level

Responsibilities

  • Solves high-level technical and creative challenges
  • Maintaining shots and VFX databases
  • Attending to data related requests such as handling, processing and ingesting data
  • Providing Review Material for Internal- and Client-Reviews
  • Final QC and Delivery of approved shots
  • Creating showreels and editing layouts
  • Working closely with internal production and supervisors

How to apply

If you are interested, please click the button below and send us your application documents and demo reel.

Apply now